Overhand Throw






THROW IT 5000 — User Guide

📷 Webcam Required
⚡ Pose Detection
🎯 Throwing

THROW IT 5000 🎯

A webcam-based overhand throwing assessment tool that uses pose detection to automatically analyse a student’s throwing technique in real time. Students throw on command, the tool detects key form elements frame by frame — then an instant slow-motion replay lets them see exactly what they did well.

🎯
Throwing
📐
Technique
🤖
Auto-Assess
📹
Replay

How to Use

  • 💻 Open THROW IT 5000 on a laptop or tablet
  • 📷 Allow webcam access when prompted
  • 🟢 Wait for POSE ONLINE to appear in the header
  • ✋ Select RIGHT or LEFT arm in the header toggle
  • 👟 Student stands sideways to camera in the marked position
  • ▶️ Press READY to start the countdown
  • 🎯 Student throws on the GO! cue
  • 🎬 4-second recording captures the throw
  • 📺 50% slow-motion replay plays automatically
  • ✅ Checklist lights up green for each skill detected

Left & Right Hand Support

Use the RIGHT / LEFT toggle in the header to match the student’s throwing arm before starting. This flips all detection logic — including which foot should stride forward and which arm to track for elbow height, ball cock, and follow-through. The throwing arm skeleton is highlighted in cyan on screen so students can see exactly what the tool is watching.

What Gets Assessed

4 technique elements are automatically detected using body landmarks — no teacher input needed during the throw

👟

Step Forward

The opposite foot must step forward — a right-handed thrower leads with the left foot, and vice versa. This is the foundation of rotational throwing power.

Stride Foot Position

🔼

Elbow Up

The throwing elbow must reach at or above shoulder height during the wind-up. Dropping the elbow is the most common error in developing throwers.

Elbow vs Shoulder Height

🤜

Ball Back

The throwing wrist must cock behind the head with the elbow bent between 55° and 145°. This loads the arm for a powerful release rather than a pushing motion.

Wrist Position + Elbow Angle

⬇️

Follow Through

After release, the throwing arm must swing down and across the body past the midline — completing the kinetic chain and protecting the arm from strain.

Wrist Crosses Midline

Setup Guide

Ready to go in under 3 minutes — works as a standalone station or teacher-led activity

1

Position Your Device

Set a laptop or tablet on a table or chair at roughly hip-to-chest height. The camera needs a clear side-on view of the thrower from head to toe — side-on is essential so the arm cock, elbow height, and follow-through are all visible. Avoid placing the device directly in the ball’s flight path.

💡 Landscape orientation only

2

Set the Throwing Arm

Before the first student steps up, tap RIGHT or LEFT in the header to match their throwing hand. The on-screen skeleton will highlight the correct arm in cyan so you can confirm it’s tracking the right side.

💡 Change this between students — it takes one tap

3

Wait for Pose Engine & Check the Skeleton

After opening the tool and allowing camera access, wait for ● POSE ONLINE to appear in the header. You’ll then see a white skeleton overlaid on the student’s body — this confirms they are being detected. The READY button unlocks automatically once the engine is live.

💡 First load takes ~10–15 seconds

4

Student Gets in Position

The student stands sideways to the camera — throwing shoulder closest to the lens — on the foot guide shown on screen. Their full body from feet to raised hand should be visible. The guide disappears once the assessment starts.

💡 6–8 feet from camera works well for most students

5

Press READY & Throw on Cue

Press the READY button to begin the 3-2-1 countdown with audio beeps. On GO! the student performs an overhand throw. The tool records 4 seconds of movement from that moment — no ball is needed, the motion alone is assessed.

💡 No ball required — the throwing motion is all that matters

6

Review the Instant Replay

The video plays back at 50% speed automatically. The checklist shows each element as green ✓ or red ✗. Each check requires 5 consecutive frames of correct form — a brief flash of good position won’t trigger a tick, encouraging students to hold their technique throughout the movement.

💡 Press TRY AGAIN to immediately attempt another rep

Scoring & Ratings

Score out of 4 — each check worth 1 point

4/4
🏆 Superstar Thrower!
Perfect technique across all 4 elements

3
⚡ Awesome Form!
Strong technique with one element to refine

2
🌀 Getting Better!
Developing — key elements beginning to show

0–1
💾 Keep Practicing!
Technique needs more work — use the replay to spot gaps

💡 Teacher Tips

  • 🔄 Run as a station — one device handles a rotation of 4–6 students while others practise at separate throwing stations
  • 📺 Connect to a TV or large monitor so the group can watch the slow-motion replay together and discuss what they notice
  • 🎯 No ball is needed for the assessment — students perform the throwing motion only, making it safer and simpler to set up indoors
  • 🔢 Use the score as a simple pre/post benchmark across a unit — three attempts per student gives a clear picture of progress
  • 👟 Remind students to stand sideways to the camera — this single adjustment makes the biggest difference to detection accuracy
  • ☀️ Avoid direct sunlight behind the student — consistent, even lighting gives the pose engine the best chance of detecting all body points
  • 🔋 Keep the device plugged in — pose detection is CPU intensive and will drain battery quickly during a full lesson

Launch THROW IT 5000

Opens in a new tab — allow camera access and select your throwing arm to begin.